First this is a very very very very long time since I post, but I was really busy and still busy but now less busy than before.
The reason I was away was due to army first I was away for 50 days in my training camp then when I returned I go everyday from 5:00 am and return home at 6:00 pm working for army so I reach home tired and go for sleep directly or see a movie and sleep.
No big deals and what make it worse for me that I am have collegue post graduate studies and I was having exams and I didnt study well because of the army.
I can only say that its long long time this time more than every time before :S.
But really it was out of my hands as in my country every person have brothers must go to serve the military for at least one year which something sucks :S so I was busy in finishing some papers + I was trying to work hard on my new Collab Project With Alexitron trying to finish it before going to serve in the military, besides I was some how depressed because I dont want to go serving I just wanna make games 🙂 and Hang with you guys even on the blog here (which is virtual hanging).
Long Long Long Time, I know that but I was too busy working on Hello World! as besides its MMORPG game I want to make its my graduation project in college and my delivery date was last Monday 26/7/2010 and I want to deliver a stable bug free version but this version was containing minimal features but stable at same time.
The main supported features in this version was moving, wearing equipments, pick items from ground, throwing items, melee attacking, ranged attacking, leveling up and assigning attribute points.
I am totally sorry for long not updating the Blog but I was so busy and I had lots of work and exams till now I am too busy but I managed to sneak with some little time to write a large and nice blog 🙂
First news if anyone noticed that PaceMaker FP changed from InDev to Complete Games and now waiting for Sponsorshipping.
Since I have evolved in the community of FGL to Level2 so they gave me 5 First Impression to use I was pretty confident from my game from developper feedback (take a look) here are some of the feedback:
A week as usual from last post 🙂 as I can’t do better than that in these days 🙂 lots of meeting and working and less time to sleep 🙂
First I will talk about my projects 🙂
Hello World! is still buggy and contain lots of error :S the server side was sending data lately so the game speed at the client decrements as more clients get involved. We were having this huge problem till yesterday were we tried an old library, We tried it long time ago (called Lidgren) and we found it is not better than threading in the dotNet Frame work but when one of my friends try it yesterday it worked nicely and this problem was nearlly disappeared so we were so happy 🙂
There are other problem with graphics and I am affraid that my friends may dont like it :S I am not proffesional with Lighting and stuffs like these. I am only good at retro style effects some particle effects no more :S but guassian blur and other effects I dont know how to do it so I will try to learn how to do them so I hope that I can do it perfectly 🙂
About Tomy the artist he send to me some mockup for the character (his face will be changed to be more chibi look)