21
Jan

Longest Ever Post I think For the New Year (2011)

Hey All,
First this is a very very very very long time since I post, but I was really busy and still busy but now less busy than before.
The reason I was away was due to army first I was away for 50 days in my training camp then when I returned I go everyday from 5:00 am and return home at 6:00 pm working for army so I reach home tired and go for sleep directly or see a movie and sleep.
No big deals and what make it worse for me that I am have collegue post graduate studies and I was having exams and I didnt study well because of the army.

22
May

Some News :)

Hi All,
A week as usual from last post πŸ™‚ as I can’t do better than that in these days πŸ™‚ lots of meeting and working and less time to sleep πŸ™‚

First I will talk about my projects πŸ™‚
Hello World! is still buggy and contain lots of error :S the server side was sending data lately so the game speed at the client decrements as more clients get involved. We were having this huge problem till yesterday were we tried an old library, We tried it long time ago (called Lidgren) and we found it is not better than threading in the dotNet Frame work but when one of my friends try it yesterday it worked nicely and this problem was nearlly disappeared so we were so happy πŸ™‚
There are other problem with graphics and I am affraid that my friends may dont like it :S I am not proffesional with Lighting and stuffs like these. I am only good at retro style effects some particle effects no more :S but guassian blur and other effects I dont know how to do it so I will try to learn how to do them so I hope that I can do it perfectly πŸ™‚
About Tomy the artist he send to me some mockup for the character (his face will be changed to be more chibi look)

4
Apr

Thats was long long time

Hi All Followers,
I know that it was long time since my last appear here on the blog but I was too busy and still too busy but I decided to make a very quick post for all my followers and friends who still check my blog.

I was saying that I am going to participate in YoYoGames 5th Competition with my game NightGuard I started working on it till I make a very descent engine but afterwards I stopped alittle due to my military training but when I finish the training, me and graduation project team where having a presentation that must be finished in two weeks maximum so we were working so hard these days and I didnt study anything during these days till we made a very descent presentation where lots of people love and we get good marks.

13
Feb

Sorry it has been long time

Hey all,
Sorry for not posting from long time :S But I am too busy these days as at the morning I had a 2 weeks military training :S which is so bad and hard on me.
And at night I had to work on my Graduation Project which is changed to fit with my interests (this change happens by luck :D)

Now my GP (Graduation Project) will be an RPG Online Arena game πŸ™‚ it will be looks like DOTA but in my friends prespective πŸ™‚

I am sorry for not updating so often so I have some old and new news πŸ˜€


The first piece is the Experimental Gameplay month theme is Rejection πŸ™‚ you can find all the info on that link.

21
Jan

:S Bad News :S

Hey All,
First I am totally sorry that I didnt post anything for long time but I started exams on past sunday and I had an exam yesterday and the days before I had to study hard πŸ™‚

Till now I didnt start AS3 with FlashPunk hopefully I can start it soon also the progress in Night Guard has been stopped since I started studying for the exam (means two weeks ago :S) which is along time πŸ˜€


For the assemblee compo πŸ™‚ it has come to an end and there are 73 entries that you can view them all here πŸ™‚ there are some desecent games there πŸ™‚ its so nice πŸ™‚ and also the voting for best games is open and here is the link for the voting πŸ™‚

30
Dec

YoYoGames Compos returns again

Hey All,

A very delightful news I just saw YoYoGames have started new Compo for the new year.
The theme of the compo is to make a game for handheld device using GM7 or GM8
Compo Rules (Copied from YoYoGlog)

  1. Your Game must be less than 10MB (uncompressed)EXE only…NO ZIP files.
  2. Maximum Screen Size 480X272
  3. No DLLs or other extension packages can be used.
  4. No Installation packages.
  5. No use of the registry.
  6. Game Controls must use cursor keys and space-bar only, escape to quit
  7. Game Maker versions 7 or 8 only
  8. All games must be tagged β€œCompetition” and β€œ05β€³
  9. Contest finishes March 30th 2010 at Midnight GMT

More info go to this link

I will particpate in the compo with a new game (the game idea was developed for RoboSquid Contest but I didn’t start on it at all as I was too busy)

Yesterday I started making a platform engine so as to use it in my future games where this game will be one of them and AlexitrΓ³n (The designer of lots of amazing games such as The Power) told me that he will help me in level designing as I am horrible at it. (I am so happy when I knew that Alex will help me πŸ™‚ )

12
Dec

News On Fly

Hey all, First of all some Compo News. First The Ludum Dare 16 Compo is now launched

Theme: Exploration

DeadLine: 16 December More Info: link

Assemblee Compo:
Second is Part two of Assemblee Compo is now running where lots of graphical asset can be found here is a link contain all the graphical asset in the game so for more info about the compo you can get to the site through this link πŸ™‚ for getting all graphical asset and other music and sound sfx take alook at this link too.

Other news about GameMaker and YoYoGames the new GM8 logo will not be changed any more as Sandy said and here is the latest version of it (In my view the orginal logo have more professional look than that but doesnt describe GameMaker at all)

28
Sep

New Game Release: Mailure

Hi All,
Long enough since I posted here thats because I didnt have anything to write about also I didnt want to spoil my new Game (Mailure).

I think that is super great news I released a new game with no geometrical graphics it is totally pixel art made by me πŸ™‚

Description:

You play with naughty boy at school who always fails at exams. So the principal of his school decided to send a mail to his mother, but sending one mail is not enough because the boy may stole it from the postman.
So the principal decides to send lots of mails till the boy’s mother call the principal.

23
Aug

Bactoriam Full Version Released

Hi All,

Sorry for not updating the blog for long time, But I was busy in training and other stuff so I didnt work on anything till yesterday.

I finished yesterday the full version and waited to launch it today. As I said before I am going to participate with it in 3 Compo

GameCOG

Experimental Games

2BeeGames

I have uploaded the game on GameJolt and also on 2BeeGames and on YoYoGames for playing and GameCOG have a link on GameJolt page also Experimental is the same too.

So In full version:
– I modified the music (removed the blank time in the music before it starts)
– Highscore tables for all gameplay modes and difficulties
– Fixing some serious bugs I didnt notice (Thanks to Mozarty for reporting the Bug to me and my brother SaSa for finding when the bug happens)

3
Jul

GameMaker v8 beta version is released

Hi All,

Wow, the beta version is out you can get it and test it and report the bugs to yoyogames.com
So go now and sign up for a beta testing account on the website (link).

After Signing for an account a verification mail is send to you after confirming the mail and fill some information you will find Get Beta in upper left press on it and downlod GM8 Beta now

For more information visit: YoYo Games Glog

Bye Bye