![](http://akhalifa.com/blog/wp-content/uploads/2019/01/WebsiteGraphic.png)
by Ahmed Khalifa, Dan Gopstein, and Julian Togelius
Blog post about the design for ELIMINATION game and its level generator.
![](http://akhalifa.com/blog/wp-content/uploads/2018/03/Tutorials.png)
by Ahmed Khalifa
Blog post listing all the different types of tutorials in videogames. The post contains the background section from “Press Space To Fire”: Automatic Video Game Tutorial Generation paper.
![](http://akhalifa.com/blog/wp-content/uploads/2018/03/engines.png)
by Ahmed Khalifa
Blog post listing all different game engines out there for people who want to start game development.
![](http://akhalifa.com/blog/wp-content/uploads/2018/03/timesystems.png)
by Ahmed Khalifa
Blog Post listing all different time systems that are used in roguelike games.
![](http://akhalifa.com/blog/wp-content/uploads/2018/03/swhpcg.png)
by Ahmed Khalifa and Gabriella Barros
Article published in seeds magazine about techniques used in Super-W-Hack!
![](http://akhalifa.com/blog/wp-content/uploads/2018/03/procengine.png)
by Ahmed Khalifa
Article published in seeds magazine about ProcEngine Framework.
![](http://akhalifa.com/blog/wp-content/uploads/2018/03/incubator.png)
by Ahmed Khalifa and Gabriella Barros
Presentation about the future of Super-W-Hack! if it gets selected for Game Center Incubator Program.
![](http://akhalifa.com/blog/wp-content/uploads/2018/03/gvgai.png)
by Ahmed Khalifa
Blog post about VGDL and GVG-AI.
![](http://akhalifa.com/blog/wp-content/uploads/2015/04/BlockFaker.png)
by Ahmed Khalifa and Magda Fayek
The third chapter of my Master’s Thesis. This chapter talks about puzzle generation literature review.
![Atomic+](http://akhalifa.com/blog/wp-content/uploads/2013/10/Atomic+.png)
by Ahmed Khalifa
Blog Post about all PCG techniques used through out my games.
![](http://akhalifa.com/blog/wp-content/uploads/2018/03/Tossing-a-Coin.png)
by Ahmed Khalifa
Talking about Marketing and Luck through my whole game development career.
![](http://akhalifa.com/blog/wp-content/uploads/2018/03/beDifferent.png)
by Ahmed Khalifa
My first talk about game design. A talk about the necessity to be different to be seen.