Connect: new game made for MochiMedia contest

It has been a while since last post, I haven’t worked a lot in past few days (after Clean’Em Up release) because my morals were down due to lots of stuffs happened to me recently.

So I figured out to make a new game for MochiMedia June Contest (60 Seconds Gameplay) and I started thinking about the idea till I was cleaning my room. I found lots of my childhood magazines and comics (mickey, flash, smash) and I remembered how I always love “Connect the Dots” game in them.

So I decided to make a game as a contribution to these old days πŸ™‚ I wanted to make something new than just connecting dots to get shape, So I inspired by Increpare Puzzles game and English Country Tune so I decided to make something with the game which have some thinking and at same time connect the dots to get a shape.

Due to that Connect was made where your aim is to connect the nodes of the graphs and at same time make all nodes balanced (have zero value). I know its a weird idea but I decided to test it in that competition :).

Connect is available on

That’s everything for now stay tune for more news and stuffs soon πŸ™‚

Bye Bye


Bunch Of News and Announcements :)

Hey all,
Long time as usual πŸ™‚ but still busy and have some boredom as I am always busy and when I am free (rarely happens) I want to work on my games and go out and watch movies in this little time so as result sometimes I just don’t do anything.

But I have worked on my game Project Cupid and its now on FGL for bidding and here is the promo ad video.

About the iOS game πŸ™‚ the game is now named and its called iGoo and a devblog is launched for it you can view it here and here is a promo poster.

These all new I can share about my games πŸ™‚ but lets now talk about lots of different stuff and news of other indiegames and other developers πŸ™‚

First thing let remember you with IndieGame: The Movie and here is its trailer πŸ™‚ which I adore a lot and whenever I feel depressed from my work or depressed I see it πŸ™‚ its super amazing πŸ™‚ and I can’t wait till this movie launches.

Then lets talk about indiegames πŸ™‚ first game is Gang Garrison 2 is now out and for free go and download it πŸ™‚

Also a nice game called Tale of Maledict is released go and try it πŸ™‚

Also Block That Matters is now Out and it also wins the Summer Dream.Build.Play 2011 Grand Prize so you must go and try this amazing game.

Also Banov‘s new game Phantasmaburbia its demo is out and you can try it. Its classic rpg game but looks like its amazing πŸ™‚ go and try it.

The new game for Edmund McMillen called The Binding of Isaac trailer is now released and it looks gorgeous you must tune yourself and wait its release.

And the amazing game of all time is now released. Bastion the most anticipate game in 2011 is now out on Xbox Live Arcade and on PC you must buy this game it so amazing πŸ™‚ here is the launch trailer πŸ™‚

Also D-Pad Studios amazing game Owlboy demo is out for it so go and try it πŸ™‚

Arvoesine game now is free to download and play so go and check it quickly πŸ™‚

Enough with games and lets talk about some game ost πŸ™‚ where there are some amazing tunes released:

A small news is about Spelunky fan toys is now released and they are amazing and adorable and called Spelunky Minis πŸ™‚

There is alot of helpful and nice talks I saw on youtube πŸ™‚ so you check them.
First Petri Purho gave a talk at Assembly 2011 titled “Why Being Poor and Having No Budget is Good for Making Games”

Also Martin Jonasson talks about “Hats in Videogames”

Daniel Remar gave a talk about “Criticism, Empathy and how people talk about games”

Last talk was by Arvi Teikari which was about “DIY, design and motivation”

Now we will talk about some running contests that you can join πŸ™‚

First one is GameJolt Indie(Function) Competition where the deadline is 24th September and the theme is MUSIC INTERPRETATION and the prizes are nice which are

  • Top 3 games featured on Game Jolt
  • Top 3 games featured on indie(Magazine);
  • Top 3 games featured on indie(Radio);
  • And quite possibly a cash prize for the 1st place game!
  • roboguy: I have a copy of portal 1 via steam that I am donating to the prize pool.

So for more info go and visit GameJolt.

Second Competition is IGF 2012 now is open for submission till 17 October πŸ™‚

Last thing don’t forget to tune yourself for TigJam 4 from October 20 to October 23.

Last thing is some useful tutorials and resource I have found and I think it will helps everybody πŸ™‚

Indie Guide: it contains links for

  • Inspiration, Game Development & Game Design
  • Graphics
  • Sound & Music
  • Business
  • Marketing
  • Video Game Sites
  • Vido Creation
  • Website Creation
  • Other etc.

Here are 10 Tips When Developing for Multiple Devices

A FlashPunk fan make a game engine exact the same like FlashPunk but written in XNA and C# so users knows FlashPunk can develop easily using XNA called XNAPunk.

And Connor Ullmann wrote a nice tutorial for how to publish your FlashPunk game on iOS without so much changes using Adobe Air here is the link.

Also there is a tool released to rotate sprite images and reconstruct the lost pixels πŸ™‚ called RotSprite so you can use it and forget about the large effort you do in rotating the images.

Also there is some Flash Developer Tips that you will enjoy go and check it πŸ™‚

Game Career magazine have a free issue (Game Career Guide) which is amazing and contain nice topics so go and check it πŸ™‚

Last thing today is that CryENGINE 3 is now free to download and use :O which is something amazing so go and download directly the SDK πŸ™‚ now πŸ™‚

This is all the news and announcement I gathered the past month πŸ™‚ and sorry for long time being away and sorry again for this long post but hope this post make you forgive me for not writing here frequently πŸ™‚

Bye Bye


Longest Ever Post I think For the New Year (2011)

Hey All,
First this is a very very very very long time since I post, but I was really busy and still busy but now less busy than before.
The reason I was away was due to army first I was away for 50 days in my training camp then when I returned I go everyday from 5:00 am and return home at 6:00 pm working for army so I reach home tired and go for sleep directly or see a movie and sleep.
No big deals and what make it worse for me that I am have collegue post graduate studies and I was having exams and I didnt study well because of the army.

Lets forgot about all that and lets talk about games and news. First thing before you start reading BEWARE!!!! this post is long and require lots of free time to try everything and test lots of stuffs in it. So if you aren’t free mark this post as good post and come back when you are free πŸ™‚

First part of the Post was for the New Year (2011) πŸ™‚ First thing I must say Happy New Year 2011 and Goodbye 2010 (I know its a bit late but I said my execuse in the upper part) So forgive me about that πŸ™‚

There is nothing better to celebrate new year than trying best games of 2010. The following lists are made by lots of sites espicially Indiegames and TIGSource.

TIGSource best and most popular games on forums accross 2010 are

IndieGames Weblog best 2010 games with their category

After this large list of top games GameMakerBlog have made a video for 100 Game Maker Games in 10 minutes

Now for the 2nd Section of this post which talks about some game news but for some reasons all the news I will going to talk about related for Apple stuffs either iPhone or iPad or MAC.

First the famous GameMaker game designer Jesse Venbrux have pulished iPhone games and MAC games of his old games. The games are

1- They Need to be Fed

2- Frozzd

3- You Probably Won’t Make It

Second Stuff is that YoYoGames have started there store which produce games for PSP , iPhone/iPad, MAC and Android go and check everything

Third stuff is that World of Goo iPad version have 50% discount and you can buy it now by 4.99$ only go and grab a copy.

Last thing in game new that Cactus made a MAC version for lots of his old famous games,

Third thing is Open Source News πŸ™‚ as lots of stuffs are now turning Open Source so lets check whats new there.

Daniel Remar (Creator of Master Peice IJI and Hero Core) Games have gone Open Source to download sources for his games here is the link.

The master piece game Canabalt goes open source and here is the link.

Fourth Part is some interview and videoes of famous and nice indiegames developers

1- World of Love 2010: Cliff Harris talk

2- Into the Night with Jason Rohrer and Chris Crawford

3- Thomas Vian’s Elevator Pitch for sfxr and as3sfxr where he has made an as3 port (http://superflashbros.net/as3sfxr/) for famous Dr. Petter’s sfxr(http://drpetter.se/project_sfxr.html) program

4- Interview with Chris Hecker of SpyParty

Fifth Part is about New Game Music release

1- Kometen

2- NightSky

Sixth Part about new Game Competitions

1- TIGSource Versus Compo

2- Experimental Gameplay Inanimate

3- TIGJam UK 4

4- Game Jolt Official Invention Comepition

at last there is discounts on FGS 2011 tickets for a limited time, use the code β€œI_Love_Mochi” when you register and you’ll get a 25% discount on FGS 2011.

Seventh Part is my music picks for games soundtrack of 2010

Eighth and last part is some pixel art I do quickly I know they are bad but better than nothing

Huuuuuh, This is too long I shall stop now πŸ™‚ Hope you are not angry of me after all πŸ™‚

I had to go now πŸ™‚

Bye Bye


Fast Short Post :D

Hey all,
My Game Mountainer is now completed with new graphics and all stuff πŸ™‚
I also made a sponsor video for it πŸ™‚ so help me to try to get sponsor for it πŸ™‚ by spreading it πŸ™‚

Also I found old video for all submission in TIGSource old compo (A Game By Its Cover)

Last thing Experimental Gamplay this month them is Boys and Girls the theme looks nice and exciting hoping that everybody join as its nice πŸ™‚

Thats all for now πŸ™‚ See you later πŸ™‚

Bye Bye


Cached News :)

Hey all,

Long Long Long Time, I know that but I was too busy working on Hello World! as besides its MMORPG game I want to make its my graduation project in college and my delivery date was last Monday 26/7/2010 and I want to deliver a stable bug free version but this version was containing minimal features but stable at same time.

The main supported features in this version was moving, wearing equipments, pick items from ground, throwing items, melee attacking, ranged attacking, leveling up and assigning attribute points.

Then I stopped working on it because I was having bad week due to that I have to make some paper for the military services in my country so It took from me lots of time. So I was having no time either for the blog or the game :S which is a bad thing but when I became by now free again I decided me and my friends on Hello World! project to continue working on it till the IGF competition as we aim to deliver it into IGF 2011.

I will continue working on the game as soon as possible may be we will start this weekend πŸ™‚ I dont know.

Another piece of news is that GameJolt made a GameJolt Jam this past weekend and I participate in it with a nice person called Bret Hudson since he is still not proffessional in flash like me so we decided to use GameMaker 8 So I started making a game called Mountainer where you play with a mountain climber whom wants to get to the highest part in the mountain.
The Game design and art (I made it) the code at the begining was made by Bret Hudson but since he was busy so I made the code (but he started it).

You can try a simple demo made for the Jam in this link.

I decided to continue the game but I will first port it to Flash using FlashPunk v1.3 so that to learn it as the only thing I learn was FlashPunk v0.7 which completely differ from v1.3.

After my game news lets talk about indie news in the scene πŸ™‚

First of all the competitions πŸ™‚
Since the new version of Andriod v2.2 support flash so all companies starts competition to make games using flash for Android.

Kongregate website makes a new flash competition for that purpose for more information here is the link.

FGL also make a flash compo for the android also for more details here is the link.

Mochimedia also launch a compo for android and for more details here is the link.

Indie Games Arcade made a compo for the expo and it call for submissions these days for more info see this link.

Experimental Gameplay launch a new contest called Zero Buttons Contest where you must develop game that doesnt use any buttons πŸ™‚ for more details here the link.

For more running contest you can check this page on GameJolt where it keep track with all indie running contests. Here is the link.

Lets forgot about compos and talk about some indie news.

First about No More Sweden Compo

Cactus made a presentation showing his games which is so nice πŸ™‚

Also Oxygen Games make 3 parts video for its new game Project B

for more videos go the website of No More Sweden.

Lets talk about some awesome soundtracks.

First one is for a game by Drazzke made in WinniPeg Jam which is called Leap4Blue, the music is made by Infinite Ammo creator.

Second game soundtrack is the oil blue game which is so amazing here is the link.

Here are some discounts on some on some games.

First there is discounts on some amazing games here is a link for more details.

Second there is discount on some indie games on Direct2Drive for more details here the link.

There is a 50% discount on Eufloria game here is the link to buy it.

Lets leave these discounts and go for Game Career Guide news. This month the issue is for free you can grab it here.

There is some video interviews with some indie developpers (creators of Cletus Clay game)

These are all for now πŸ™‚ Hope you like it and sorry for not posting anything last few days. Hope to change that. I had to go now πŸ™‚

Bye Bye


Huge Chunk of News

Hi All,

I am totally sorry for long not updating the Blog but I was so busy and I had lots of work and exams till now I am too busy but I managed to sneak with some little time to write a large and nice blog πŸ™‚

First news if anyone noticed that PaceMaker FP changed from InDev to Complete Games and now waiting for Sponsorshipping.

Since I have evolved in the community of FGL to Level2 so they gave me 5 First Impression to use I was pretty confident from my game from developper feedback (take a look) here are some of the feedback:

“Awesome game!

One thing I would suggest, is that you make it clearer that the Asynchronous Virus is the easier one to start with (in my opinion at least). I was a bit consfused about the difference between the two at first.

Also, you might want to integrate some sort of tutorial or learning level. The beginning was a bit too hard for me becauseI didn’t get the mechanic until about my third or fourth restart.”
“Good work man, this is a really solid game. Some may disagree, but I love the grayscale-with-hints-of-red aesthetic. I especially like the guy that talks to you in the tutorial, and the way you slide out your text.

The gameplay is fun and unique. One thing that was a little rough for me was the lack of immediate feedback when a node ran out of bullets. You might want to consider adding a tone when a node’s bullets are depleted, or even have it fire blanks.

Thanks – this was fun.”

and other nice feedback their πŸ™‚

So I was confident that I will get nice FIs when I use them here are the FIs:

Ease of Use: 10/10

The game is easy to figure out without the lengthy tutorial. The goal and how to achieve it are clear.

Fun: 8/10

I’d rather have some mindless active shootem up game than have to depend on a sense of timing so much.

Graphics: 9/10

I like the shock effects during the tutorial. I’m not a big fan of black and white so I’d add color.

Sound: 10/10

The music is fun to listen to. The game sounds are dramatic, but sparse.

Polish: 8/10

The tutorial is way too long. It was hard for me to be successful so I quickly lost interest.

Custom Question:

I like the shock sound and shake effects. I’d have a much shorter tutorial. I’d have an editor proof the text, there are some errors in grammar (lifes, failures, it’s, etc.).


Ease of Use: 5/10

This game has a few menu quirks. The intro forces you to hit the skip button instead of just going into the main menu when you’ve read everything. The tutorial didn’t seem to let me shoot anything either. I had to exit out of it and go into a game.

Fun: 7/10

This is a cool idea and well executed, but I couldn’t seem to last more than like ten seconds in a game. Maybe I’m just really bad at this.

Graphics: 7/10

The graphics are simple and computer-y, but I really like them. They fit the theme well. The way the menu text unfolds itself is cool too.

Sound: 9/10

Sounds are good. Loud explosions, fast paced energetic music. Perfect. Sound effects are almost as good. I would have liked my little zapper to sound more zappery. I know that’s not helpful, but then the sound is about as good as it can get.

Polish: 5/10

The look and feel of this game is almost perfect. It controls pretty well too. However, maybe it is just me, but it seemed to hard.

Custom Question:

The look and sound of this game is perfect. It fits the theme, which is cool too. I just had trouble playing the game. maybe the rotor thing on the virus needs to spin faster? I died very quickly every time I played. It is a cool, good looking game, though, and a good concept.


Ease of Use: 3/10

its very hard to shoot because its going very slowly

Fun: 3/10

the game is very difficult because of the shooting factor

Graphics: 5/10

graphics are to basic, and targets aren’t much appealing

Sound: 7/10

I liked the music, it is motivating

Polish: 7/10

the shooting thing has to be improved because it makes the game very hard.

Custom Question:

this game can be very fun, if they fix the shooting

the music its cool and graphics are well designed.


Ease of Use: 1/10

I read all the instructions and the back story and I couldn’t get past the tutorial…do you shoot the white circle moving around the circle that shoots or was something else suppoed to show up for me to shoot? I don’t get it.

Fun: 3/10

Maybe if I understood how to play it would be more fun but I can’t ssay I enjoyed this one just moving around a blank screen and trying to figure out what to shoot.

Graphics: 5/10

the graphics are just ok.

Sound: Sound Off

no advice

Polish: 5/10

I can’t tell if the game is polished or not because I actually don’t know if something else was supposed to attack me or what. So maybe it was broken or maybe I couldn’t figure it out.

Custom Question:

Hate to say it, but I didn’t experience anything good about the game because I couldn’t figure out what to do- even after reading all the info. The tutorial focused more on the story than what to do so more help is needed here.


Ease of Use: 3/10

This game has too much text, I read it because I have to, you’re paying me for this, but any other player would just skip it. And even as I read it it’s still to hard to play this game, everything else on the screen has an enourmous advantage on the player.

Fun: 3/10

Running out of ammo constantly isn’t my idea of fun in a shooter game, it doesn’t make it more complicated, just makes it annoying.

Graphics: 5/10

Graphics look ok, but the lack of colors is really tiresome.

Sound: 10/10

I have to give it to this game, the music and sound effects are really good.

Polish: 5/10

Is the game just made of one level? because I keep coming back to the first screen, this needs to have challenges for the gamer, and not just in the form of achievements, change the colors please, why black & white? I saw some red too but that’s not enough.

Custom Question:

I didn’t really like the game, it’s more text than playtime, I didn’t like that I keep running out of ammo and enemies are faster than the player. Controls aren’t as easily explained as they should be. The only thing I liked was the music and effects and the possibility that this game could be a great shooter if changed drastically.

So the overall results are

Average Ease of Use: 4.4000/10

Average Fun: 4.8000/10

Average Graphics: 6.2000/10

Average Sound: 9.0000/10

Average Polish: 6.0000/10

Average Minutes Played: 8.2000/10

As you notice that As I always said BauAir is amazing Musician and is the best thing happens in this project is knowing a talented person like him πŸ™‚ He is very helpful and very nice person πŸ™‚

I dont know if the game is good or bad or anything and how to improve Hope I can do something πŸ™‚ and Hope after this negative FIs to find sponsor :S

Lets Jump to another thing which is the only InDev Game Hello World! Tomy made the new graphics for the player with variants of skin colors and variants of weapons and varient of Hair styles and color πŸ™‚ I am working with the Graphic Core Engine its too complicated and hard to keep the code general and at the same time simple and not take too much work.

Here are some of the graphics πŸ™‚

It looks nice πŸ™‚ I dlove him small with big head and amazing pixels Thanks to Tomy and his amazing work.

Now lets go to some indie stuff news πŸ™‚

First Compo:

GameJolt have launched its 5th competition where its Theme is Demake (An already released indie game (of your choice) that, instead of being remade and improved, is demade and simplified so as to seem like the version that would have been released at some point in time before the original game)

The Contest will finish at midnight between 7th july and 8th July.

For full details click here.

Second Compo:

Its called Think Quest Compo its made by Oracle there are lots of fields to subscribe in so choose which is suitable for you. It will end in April 2011.

For more details click here.

Third Compo:

It is a Tigsource Compo called A Game by Its Cover where it is a game development competition based on how people’s work inspires others to think in new and wonderful ways. In it we’ll make real games out of fake game carts whose creators probably never imagined would become something real!

It will end at 31 July. For more details about rules and game click here.

Fourth Compo:

IGF 2011 have been open for submitions may be I will submit Hello World! If I could finish it soon for more details go to IGF website.

Fifth Compo:

Its launched by Game Maker Games website and called List Compo where more than one theme is available where there is 40$ prizes for the winners. The due date of the compo is 21 September.

For full details click here.

These are all the compos Lets go to another side which E3 YaaaaaaaaaaaaY πŸ˜€ I saw it online its amazing what the 3 companies (Microsoft, Sony, Nintendo)

Here is a small and brief summary about it:

Microsoft: Beside lots of amazing games that are coming to the platorm it announced about Project Kinect (formal name for Project Natal) its amazing and so precise and nicely done. Also it made a new version of XBox 360 which looks nicer than old one. Take a look by yourself.

Sony: Besides lots of amazing games that are coming to PS3 and PSP it announced about the launch of PS Move with eye piece which is very precise Also it announced that PS will support 3D games using Sony Bravia 3D screen and 3D glasses which is kidna cool. Take alook by yourself.

Nintendo: Beside the huge punch of amazing games made for the Wii. Nintendo announced about Nintendo 3DS where it view 3D without need to glasses at all. Take a look by yourself.

Third part of new is about some huge sales on Steam you should go for it (I am not sure if all of them is still running you can go and check).

Lets start with each game name and price:

Osmos game on steam with 2.5$. Here is the link.

Shatter game on steam with 2.5$. Here is the link.

The Misadventures of P.B. Winterbottom game on steam with 2.5$. Here is the link.

Last sale on steam is on Northern Light Pack where you get 5 amazing games with discounted price 64% discount so go and grap it. Here is the link.

Another thing I didnt say about The Oil Blue game has been already released and you could try the demo now (link) Its so amazing you should go and grap a copy

Also its soundtracks are amazing and musician is selling them for what you want to pay for it. Go and grab the music its amazing (link)

If you are fast enough you could buy The Oil Blue and GreenTech+ at discounted price (link).

Another part of news is about GameMaker and PSP porting so if you wish to know about updates in this here is a link for more info.

Lets now talk about FlashPunk a little. First there is a tutorial about Using Particle Emitter system here is a link.

Adam Saltsman and Chevy Ray have made a website called Flash Game Dojo where it contains alot of helpful info about flash gaming and how to get started either by FlashPunk or Flixel also it contains lots of helpful Tutorials that you can check. Here is the link.

Another part of news thats my game old Game Mailure have been published in a video on Pixel Prospector Indev in video where this video contain 235 Indie Video Games. Have alook on it.

Also there is another video by Pixel Propector (as the main site have been launched) contain 190 Indie Games. Here is the video.

Another piece of nice video is some video pictured for IndieGame the Movie

For more videos go to the website and check it.

Last thing today is some E3 Video interviews with Indie developpers.

First is interview with developers of Gemini Rue Game

Second Interview is with PixelJunk Shooter 2 Developers

This is all I have got till now Hope you enjoy it. I know there is more but thats enough till now.

Bye Bye


Longer than expected :)

Hey all,
Sorry for not updating lately but I was having a very large exam MI exam (Machine Intellegence) I dont think I solved good at all in the exam πŸ™‚ it was so hard for a human being to solve and remember around 500 pages in only 7 days πŸ˜€

Forget about this painfull experince I passed through it πŸ™‚ Now lets take alook about everything indie πŸ™‚

About my Game Projects Hello World! and Pace Maker FP no new as I was studing hard the last week πŸ™‚ but about two old games Ninjaki and Night Guard I moved them to an Abandon games section πŸ™‚ and may I will release their source code if anyone interested but I dont think it is nice as I am always work unarranged and with no plans πŸ™‚

Talking about source codes both two very famous games Gish and Aquaria go now open and you can download their source code from the internet and work with it πŸ™‚
Here are the links: Gish Source Code, Aquaria Source Code repository link

Aquaria Level Editor Video Nice one πŸ™‚

About competitions it has been long time since I talked here about any new one ) There are several compos are held by time.

First one:

Expermintal Gameplay launch its new theme which is Casual Addiction which will last for two monthes. More details are here.

You can make use of that entry and enter with it another compo for Jayisgames which is the second compo on the list of todays compo πŸ™‚ here is the link for more details.

Third Compo on today list:

Its a large one held by Activision with total prizes ranges to 175,000$ :O Which is pretty amazing πŸ™‚ here for further details about rules.

After this avalanche of compos lets back for more indie news πŸ™‚

AMD and YoYoGames launched a new site for kids to learn game design and programming called Activate πŸ™‚ you can check on it for lots of cool stuff. But someone may call where is YoYoGames involved in this thats pretty easy its main tool GameMaker is used as a primary tool at the site.

Last two stuffs πŸ™‚

About FlashPunk recently ChevyRay made class for splash screens and its so cool take a look (preview) (Source Code)

Last is a nice video by Alec Holowka at Pecha Kucha talking
Here is the video check it πŸ™‚

Last thing the E3 will be this month and it will start at 15 June and ends at 17 June which so amazing πŸ™‚ and waiting for it πŸ™‚ to see it online as I still cant go to it πŸ™‚

This is my last words for now πŸ™‚

Bye Bye


Call for Help

Hi All,

long time as usual :), But you by time know that I am totally busy :S which is so bad :S

About the Hello World! project, An artist from Pixelation called Tomas Barrios and he is very talented πŸ™‚ here is a link to some of his work, I am not sure if he will work after he knows all details of work or will need a large chunck of money :-?? Hope that he helps us πŸ™‚

About PaceMaker FlashVersion I finished a large shot from previous time πŸ™‚
here is some screen shots πŸ™‚

The remaining parts are the music I wished Heatex is free to make some music for me but he had exams and working with rotten_tatter on some cool projects.

So I told Heatex if he become free before I finish the project tell me πŸ™‚ if no may be I will search for a musician πŸ™‚

Another thing Lucidrine is now hiring new artist and flash developpers for full time job so if you are intersted see this link for further details πŸ™‚

At the end Knite a known artist on GameJolt (he really is nice person and his art is so cool) on his blog says that an artist called extvia will make tutorial on drawing using GIMP so I am waiting for it πŸ™‚

There is a charity bundle from amazing indie games creators πŸ™‚ don’t hesitate and go buy it πŸ™‚ its so amazing πŸ™‚ here is a video for further details

Also FlashPunk v1.00 has been launched I wish I can use it but changing lots of code made for FlashPunk v0.87 to v1.00 is huge :S
So my next game will use it. Here is a link for further details.

2BeeGames has changed its name to be IndiePub and it launches its 3rd Competition πŸ™‚ for grand prize 100,000$ πŸ˜€ which is an amazing chunck of money for further details see this link.

Last thing Daniel Remar creator of Iji game πŸ™‚ have launched his new amazing game Hero Core its an amazing game u should all try it πŸ™‚

Thats everything now πŸ™‚ Hope I can continue working on all my projects πŸ™‚

Wish to me good luck and if there is interseted musician for either any of my projects Hello World! or PaceMaker FP reply on this post or send to me email on amidos2002@hotmail.com.

Bye for now πŸ™‚


Thats was long long time

Hi All Followers,
I know that it was long time since my last appear here on the blog but I was too busy and still too busy but I decided to make a very quick post for all my followers and friends who still check my blog.

I was saying that I am going to participate in YoYoGames 5th Competition with my game NightGuard I started working on it till I make a very descent engine but afterwards I stopped alittle due to my military training but when I finish the training, me and graduation project team where having a presentation that must be finished in two weeks maximum so we were working so hard these days and I didnt study anything during these days till we made a very descent presentation where lots of people love and we get good marks.

After the presentation we had very tight time before the midterm exams so we had to work hard everyday then by time we stopped for midterm exams because none of us study anything and if we didn’t study well for it, Bad things will happen πŸ˜€ So due to all that I missed the YoYoGames 5th competition, so I stopped working on NightGuard but may be one day I will return back to it and finish it.

First lets talk alittle about what I have done in past days:

First about NightGuard:

As I said I made the engine and it works fine (its made by GameMaker 8 Lite version) and made some tiles and graphic asset but I didn’t like the tiles alot I wish I had time to change it.

Here are some screen shots for the game:

Second My Graduation Project (Formally called Hello World!):

First of all I have said before that my graduation project by time is an Online Multiplayer Arena game (client server game). We still working on first prototype where you can move and attack (melee attack only).

Since due to very small time remaining an amazing artist (Hassan) decided to join to help us with the graphic assets. He didn’t do isometric before but I know he will be amazing πŸ™‚ you can check his drawings here.

I knew hassan from a friend of mine called Ahmed Saker (well known on TIGSource Forum) as they are working on collab project called Fares you can check it.

The game will be a new type of gaming that never been made before (So stay tuned). Till the beta release here are some pictures for flyers and small intro made for by the flash for the powerpoint enterance (which we made at our presentation day):

The flash entrance of my presentation (click on the flash to view the animation)

Last thing is the News πŸ™‚ that I was late to post but they are amazing πŸ™‚

First Flash Gamming Summit:

First this video will show the nominies for the award show:

Then now the winners are:

Second Peice of News is about IGF:

Here is a video showing the award show:

And the winners are:

Third peice of News is About GDC:

First sony made a great and amazing show there you can check the video below:

Although the Sony press conference was epic the Award show was much more amazing check it:

And the Winner in the Choice Awards are:

  • Game of the Year: Uncharted 2
  • Best Game Design: Batman – Arkham Asylum
  • Best Writing: Uncharted 2
  • Best Debut Game: Torchlight
  • Best Technology: Uncharted 2
  • Best Handheld Game: Scribblenauts
  • Best Visual Arts: Uncharted 2
  • Innovation Award: Scribblenauts
  • Best Audio: Uncharted 2
  • Best Downloadable Game: Flower

And last peice of News is about the YoYoGames 5th Competition entries where there are lots of amazing stuff there here are some of them:

Extinction 3d
Zoo Escape 3d
Western Shootout
Zombie Movie
Flash Five
Crucial Challenge
They Need To Be Fed
Tower of Heaven

and there are more and more amazing stuff there go and check with yourself. Thats all what I got for now πŸ™‚ Sorry for long time abscence but I will try to be more active, But now time I will disappear again as I have midterm exams the next week wish to me good luck.

Bye Bye


Sorry it has been long time

Hey all,
Sorry for not posting from long time :S But I am too busy these days as at the morning I had a 2 weeks military training :S which is so bad and hard on me.
And at night I had to work on my Graduation Project which is changed to fit with my interests (this change happens by luck :D)

Now my GP (Graduation Project) will be an RPG Online Arena game πŸ™‚ it will be looks like DOTA but in my friends prespective πŸ™‚

I am sorry for not updating so often so I have some old and new news πŸ˜€

The first piece is the Experimental Gameplay month theme is Rejection πŸ™‚ you can find all the info on that link.

The second thing that TIGSource Assembly Compo Results are out πŸ˜€ yay πŸ˜€ here are the results πŸ™‚

  1. Bitworld
  2. Dungeons of Fayte
  3. Realm of the Mad God
  4. Mr. Kitty’s Quest
  5. BirdyWorld
  6. Backworld
  7. Tiny Crawl
  8. s h i n e
  9. The King, the Queen and the Jester
  10. Great Dungeon in the Sky

For more info about the results here is the link of the post πŸ™‚

Third stuff is FlashPunk v0.8 is out with lots of cool features new documentation and new games section on the main website πŸ™‚ for more information about new stuff in it πŸ™‚ go to the original post here.

Last thing about my YoYoGames compo entry :S (Night Guard) I made the main engine of the player movement long time ago but I stopped and didn’t continue due to military training and GP project so I don’t know if I will have time to finish it.

And about starting with FlashPunk I wanted to do that so hardly but I only use it for 2 hours then I had went to sleep and from that time I didnt see it again due to the same reasons for not continue working on Night Guard.

Thats all what I can say right now hoping that I can do something good. May god be with me πŸ™‚ Thanks for everyone who still come to my blog I will try to make frequently news now and often after my military training which will end on next thursday :).

Thats all for now πŸ™‚