27
Mar

Amidos Puzzle Collection Exclusive for Bundle in a Box

Hey All,

I have created grouped 5 of my five best five games and wrapped them in one package exclusive for Cerebral Bundle of Bundle in a Box and I don’t think I will release it 🙂 its just exclusive for Bundle in a Box so go fast grab a copy before its too late (6 days left).

The puzzle collection contains (Connect, Robotic Arm, Balls, Snazzle, Evil Goat) with each game with at least 15 level 🙂 Hope u will like it 🙂 so go grab a copy of Bundle in a Box and support indies by buying their games and adding more money for Indie Dev Grant and also helping charity.

13
Nov

Fast News and A Request :)

Hey All,
As usual sorry for not posting for a while but I have been busy playing a friend of mine (@theBanov) newest game game (Phantasmaburbia) and its so amazing, you should check it 🙂 Also I had some college work to do so everything is slowed down 🙁 Sorry 🙁

You could be more updated of what I am doing by following me on Twitter (@amidos2006) as I tweet a lot more than here 🙂

First thing I am now working on my 2nd Commercial game which is an expansion to Balls game and the game is called All my Balls 🙂 and I started a Devlog on Tigsource Forums where you can follow my updates on the project there 🙂 (Go track the project).

21
Oct

Snazzle Inspiration and Evolution and More

Hey All
Just wanted to chit-chat a little 🙂 about lots of stuffs 🙂

First thing to talk about is Snazzle game and how the idea came out. As I stated in the description of the game on all websites it’s inspired from the amazing game Snayke and how it turns a simple classic title like Snake into an amazing game. I loved the idea and loved the art style and music very much and wished I was one of the developers of the game.

One day while I was surfing the internet I found an interesting game made by Jayenkai called Pac-Man Slots when I first saw it (before I played it) I though I will choose a row then make my Pac-Man moves in that direction and not to die, but It was not like that it was weird game (you should try it link).

8
Oct

News…Dreams…Experiments…Competitions…Results

Hi All,
I didn’t write here long time and I only wrote when it is a new game announcement 🙂 but there was lots of things happening before that silence and I didn’t have time to tell you about its results or what happened (because I am a bit busy and lazy :S) so I decided today to write about all missing things here.

First thing is about my collaboration game “Alone in the Park” that has been in-development since ever (even before starting on Clean’Em Up) but its now 99% finished just small polishing stuff and will be ready for beta testing and after 2 weeks in testing in that time we will seek for sponsorship for the game (Hope to get a cool deal as the game is nice and we put a lot of work in it) and then the release 🙂 Since we didn’t say a lot of details about the game so I made a trailer (it is intended to be funny and don’t show anything about the story) Hope you like it 🙂

27
Aug

Collect: Game about Collecting and Evolving for LudumDare 24 Competition

Hey all,
Long time as usual since I posted here and I am sorry for that but I was lazy and depressed the past days since last post about Robotic Arm.

So I decided to break the boredom by participating in LudumDare 24 🙂 and Thanks god I have finished a game with strange idea (experimental as usual, I don’t know from where these weird ideas come from really :D).

So I finished a game called Collect where your aim to collect + signs and evolve to survive all tests.

Will make a post soon about how idea came and what goes right and what goes wrong in making it 🙂 (Collect: Postmortem post)

6
Aug

Robotic Arm is out and its evolving story :)

Hey All,
As usual I didn’t find sponsor soon for my game so I decided to release it for free 🙂
The game is inspired at the first place by images from Nexus Game Studio and their upcoming game infinite.

I wanted to create a game about planets and orbiting and I started thinking and at the beginning to mix the idea of rotating planets with Don’t Push the Button zooming idea so whenever you reach a destination this destination is a part of planets that will rotate with you and the camera goes out. The rotating idea had come to me from a game I used to play it a lot at these days called These Robotic Hearts of Mine by Alan Hazelden you should check it, its free on web and there is versions for iOS and Android and Playbook.

24
Jul

Quick Review from the death

Hey All,
Long time since the last update about 2 or 3 weeks I think :S I am sorry about that but I was so busy organizing the first Arabic GameJam held in Egypt where the main host of the event is GameTako (Arabic online game portal where it host arabic games) so I am sorry for that.

I am sure you are asking did I make a game in the jam? since I was handling some organization stuff so I had only 1 day and half to create the game so I cooperated with Ahmed Saker (a fellow indie developer here in Egypt) and Ahmed Mounir (an amazing artist and he is behind all the game art) to try to finish the game but he couldn’t do that as we were using Unity3D and I am somehow not familiar with it so I was not speedy in working so we only finished a prototype of the engine and submit it.