30
Aug

Collect Postmortem and New game

Hey all,
First of all some of you wanna read Collect Postmortem it is now posted on LudumDare blog you can check it there (link).

Second thing I wanna thank Scattle and Noel Berry for inspiration in making the game happens 🙂

Third and final thing the new game, it is a collaboration game between me and Alexitron the game is not large thing like “The Power“, its just a small casual arcade game called “Find it!” as he wanted to make an experiment about flash game as when we made “The Power” (large adventure game we didn’t get any bids and last bid which we accept was small) while his game “And everything started to fall” got a huge bid although its a small game 🙂

28
Aug

Collect Enhanced version is now online :)

Hey All,
Collect my entry to LudumDare 24 is enhanced and became more easier and less repetitive is now online on my usual portals 🙂

The game now features music by Kevin Macloed and it is now better than before 🙂

P.S.: Sorry for the spelling mistake in the game title :$ its now solved 🙂

That’s everything for now 🙂

Bye Bye

27
Aug

Collect: Game about Collecting and Evolving for LudumDare 24 Competition

Hey all,
Long time as usual since I posted here and I am sorry for that but I was lazy and depressed the past days since last post about Robotic Arm.

So I decided to break the boredom by participating in LudumDare 24 🙂 and Thanks god I have finished a game with strange idea (experimental as usual, I don’t know from where these weird ideas come from really :D).

So I finished a game called Collect where your aim to collect + signs and evolve to survive all tests.

Will make a post soon about how idea came and what goes right and what goes wrong in making it 🙂 (Collect: Postmortem post)

6
Aug

Robotic Arm is out and its evolving story :)

Hey All,
As usual I didn’t find sponsor soon for my game so I decided to release it for free 🙂
The game is inspired at the first place by images from Nexus Game Studio and their upcoming game infinite.

I wanted to create a game about planets and orbiting and I started thinking and at the beginning to mix the idea of rotating planets with Don’t Push the Button zooming idea so whenever you reach a destination this destination is a part of planets that will rotate with you and the camera goes out. The rotating idea had come to me from a game I used to play it a lot at these days called These Robotic Hearts of Mine by Alan Hazelden you should check it, its free on web and there is versions for iOS and Android and Playbook.

4
Aug

Hamada X Postmortem

Hey all,
This post will be just talking about the game and the jam time (GameZanga).
This year GameTako finds a partner in Egypt (The District) to host the GameZanga event so for the first time I attended GameJam at the venue with other developers. I didn’t only attend the venue, I also volunteered to help to make the GameZanga happen.

This year theme for GameZanga was “Freedom“, so I was thinking what I can do about that, I got an idea about a boy in a room where there is a great watching eye (like eye of Sauron from Lord of the Rings) where it tells the player what to do and what to not do and if the player followed the rules nothing happens but if you decided to break the rules then you advance in the game, its a mixture between Tower of Heaven and Decpit1.

24
Jul

Quick Review from the death

Hey All,
Long time since the last update about 2 or 3 weeks I think :S I am sorry about that but I was so busy organizing the first Arabic GameJam held in Egypt where the main host of the event is GameTako (Arabic online game portal where it host arabic games) so I am sorry for that.

I am sure you are asking did I make a game in the jam? since I was handling some organization stuff so I had only 1 day and half to create the game so I cooperated with Ahmed Saker (a fellow indie developer here in Egypt) and Ahmed Mounir (an amazing artist and he is behind all the game art) to try to finish the game but he couldn’t do that as we were using Unity3D and I am somehow not familiar with it so I was not speedy in working so we only finished a prototype of the engine and submit it.

8
Jul

Connect Results and Clean’Em Up Review

Hey,
Just some small news 🙂 First thing about the MochiMedia Competition as usual I didn’t win 🙁 but the new thing this time I got a honorable mention 🙂 which is nice and at same time won a MochiMedia T-shirt (I didn’t receive it yet still waiting to send it ;))

About the winners:

  1. They Took Her
  2. Life Long Minute
  3. 60s Burger Run

And those are the Honorable mention:

Here is the link forum with the results if you wanna check it out 🙂 btw the next month theme is announced which is Summer Games with One Button and here is the link if you wanna join (same prizes) I will see if I have time to participate 🙂

6
Jul

Clean’Em Up OST

Hey All,
Just wanted to announce here that Clean’Em Up OST by talented Mikael Bauer is online on Bandcamp its for pay what you want 🙂 so Consider paying some money as its an amazing album 🙂

That’s everything for now 🙂 Just check the album and I am sure you won’t regret 🙂 (Bandcamp Link)

Bye Bye

29
Jun

Connect: new game made for MochiMedia contest

Hey,
It has been a while since last post, I haven’t worked a lot in past few days (after Clean’Em Up release) because my morals were down due to lots of stuffs happened to me recently.

So I figured out to make a new game for MochiMedia June Contest (60 Seconds Gameplay) and I started thinking about the idea till I was cleaning my room. I found lots of my childhood magazines and comics (mickey, flash, smash) and I remembered how I always love “Connect the Dots” game in them.

So I decided to make a game as a contribution to these old days 🙂 I wanted to make something new than just connecting dots to get shape, So I inspired by Increpare Puzzles game and English Country Tune so I decided to make something with the game which have some thinking and at same time connect the dots to get a shape.

28
Jun

U.F.O. Source code released

Hey,
I have said in the 100th Post that I will publish lots of my game codes and will talk a lot about the development of each one.

The first game that I am going to talk about is U.F.O. you will notice its one of my abandoned games, this game was done for LudumDare but I get bored and at that time was having some issues with my life so I didn’t continue the game and didn’t submit it to LudumDare and no one ever tried it except me 🙂

The game is about a U.F.O. who want to terminate man kind so he kidnap people by using the anti-gravitational beam but the U.F.O. is malfunctioned so any person is kidnapped is thrown away after few seconds but at that time the U.F.O. acquire any weapon those people had so he can use it to kill more people (sounds weird).