Sorry for being away for long time but I was busy working on Master Thesis and working slowly on updating Atomic+ and working with Quirkat on releasing my puzzle game BUBA.
BUBA is a puzzle game with the objective of collecting all the seeds available in each level. The levels consist of different paths of tiles that you, as Buba, walk over with certain constraints of course. Tiles change colour when Buba passes over them, and Buba can only walk on tiles that match his current colour. Strategically planning your moves and with the aid of magic tiles that let you change Buba’s colour, your aim is to chart your path with the least number of moves to progress in the game.